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 Character Profile: Catwoman

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Catwoman

Catwoman


Posts : 59
Location : Wayne Manor

Character Profile: Catwoman Empty
PostSubject: Character Profile: Catwoman   Character Profile: Catwoman EmptyFri Apr 27, 2012 9:09 pm

Character Profile: Catwoman Catwoman-catwoman-18644597-870-660

Name:
Selina Kyle

Alter-ego:
Catwoman

Universe:
DC

Height:
5' 9"

Weight:
135 lbs.

Eyes:
Green

Hair:
Black

Birthday:
02/02/1975

Family:
Brian Kyle (father, deceased)
Maria Kyle (mother, deceased)
Magdalene Kyle (sister)
Simon Burton (brother-in-law, deceased)
Carmine Falcone (possible father, deceased)
Sofia Falcone (possible sister, deceased)

Alliances:
The Batman Family, The Outsiders (formerly), The Birds of Prey, The Society, The Injustice League, The Secret Society of Super-Villains


Friends:
Selina tends to get along with most people she meets, until she double crosses them. Only the Bat-Family seem to forgive her for her actions time and time again.

Enemies:
Most notable enemy would be Two Face

Relationship Status:
Single (Canonly she has an on/off relationship with Bruce Wayne/Batman)

Bio:
Selina Kyle was born to Brian and Maria Kyle in the slums of Gotham City. Her father was an abusive and drunken man who would always quarrel with Maria, a homemaker. In her spare time, Selina took gym lessons not just as an extra curricular but to sometimes avoid the domestic violence at home. One day, as she returned home from school, Selina found her mother lying in the bath tub filled with blood. Apparently, Maria had committed suicide by cutting her wrists with a razor blade. A couple of years later, her father Brian had died too from alcohol poisoning. Selina called the police but as soon she hung up the phone, she packed her bag and ran away from home.

Selina was homeless and became a petty thief who would steal food at grocery stores. She was caught once and was sent to a juvenile home (but later escaped). As Selina grew older, she became a prostitute but she was quietly a cat burglar by night, stealing jewelries and diamonds from museums and rich people's homes. One night, she stole a valuable totem from a museum when suddenly a hooded ninja interrupted her escape and took the valued item for himself. Selina followed the ninja into a warehouse, which turned out to be a secret martial arts academy. The ninja, known only as Kai, told his Sensei that she is an intruder and a thief and must be severely punished. However, after seeing her fast reflexes, the Sensei politely asked her to join the academy so that she can harness the martial arts skills, in which she accepted.

Several weeks had gone by and Selina's fighting abilities improved dramatically but her relationship with her senior Kai was far from nice. He despised Selina (who was nicknamed "Nehko-Chan" in the academy) and would deliberately hurt her during training. It gave Kai even more grief knowing that the Sensei favored Selina more than the other pupils. A few nights later, a news broke up on television stating that Batman was last seen at Robinsons Park. Curious, Selina walked to the park and caught a glimpse of the Dark Knight in action who glided out of sight moments later. She noticed that Batman was bleeding when she saw a trail of blood and it immediately triggered something in her mind: if someone can don a costume and have everyone either be happy or terrified to see him, she can do the same too. The Batman became her omen and Selina decided to become a costume character as well. She bought a cat costume using all of her savings and resumed her stealing profession using her brand new costume and ability. As she was attempting a robbery at a local store, she was stopped by a group of security guards and one of them called her "Catwoman." Selina loved the name and thus, the Catwoman persona was born.

Abilities:
She has been taught stealth, athletics, hot-wiring, lock-picking, thieving, acrobatics and the martial arts. She was trained by the Armless Master in martial arts and by Wildcat in boxing and street-fighting. She excels at low- and high-tech heists and is the best cat-burglar in Gotham. Catwoman has a good affinity for cats. They often help automatically if she needs it and instantly know that she is a friend. Additionally, Selina was an effective seductress, a talent she employed to remove herself from treacherous situations.

Catwoman has had many themed weapons and gadgets. In her early years cat-themed car called the "cat-illac". Catwoman's favoured weapon is a 12 foot long bullwhip carried on her person either in her boot or in a small backpack, she has a cat-o-nine-tails, elastic ties for binding hands and feet, and a roll of duct tape used to gag her targets.

Weaknesses:
She is human. She can get sick, she can bleed to death, her suit has belt in bullet proof armor but armor can be destroyed. She relies heavily on her whip and flirting to get herself out of tight situations.
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